﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using YeqianFramework.core;

namespace Assets.Scripts.Manager
{
	public class PathManager
	{
		public static string GlobalConfigPath = YQFKContext.Current.YQFKConfig.GameConfigDirectory + "GlobalGameConfig.xml";
	}
}
